Story:

<Bleep Bloop> Hello, and welcome to Wakkeman's Warehouse. If this is your first day of  flight activation, keep in mind that this warehouse is a bit messy. Feel free to move your drone around and complete your assigned objective, but be mindful of the crates in the way and slowing gloop all over the floor <Bleep Bloop>


Made for the Godot Wild Jam #90. This game approaches the theme of journey in a conceptual manner. You have to explore the warehouse, and complete your journey of controlling a new done and pick up all the coins scattered around to adjust to the movement of the device.


 I also implemented a "fog" mechanic, which only allows you to see a certain distance ahead of you initially.  In the fog,  the obstacles of the level generates randomly as you move around (so no two attempts are the same, except the structures containing coins don't move), and the slowing gloop will affect your speed as you whizz and zip around the warehouse. There were the 1st and 3rd wildcards.


Aim:

Collect all 35 coins to win


Controls:

WASD to move


Updated 7 days ago
Published 10 days ago
StatusReleased
PlatformsHTML5
AuthorDark_Rozen
Made withGodot

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